MODULE    = d2d1.dll
IMPORTLIB = d2d1
IMPORTS   = d3d10_1 dxguid uuid gdi32 user32 advapi32 d3dcompiler
DELAYIMPORTS = dwrite xmllite ole32

SOURCES = \
	bitmap.c \
	bitmap_render_target.c \
	brush.c \
	command_list.c \
	dc_render_target.c \
	device.c \
	effect.c \
	factory.c \
	geometry.c \
	hwnd_render_target.c \
	layer.c \
	mesh.c \
	state_block.c \
	stroke.c \
	version.rc \
	wic_render_target.c
